Gamification of the teaching-learning process at the Official Master in Economics

dc.contributor.authorArias Aranda, Daniel
dc.contributor.authorDjundubaev, Ruslan
dc.date.accessioned2015-10-31T15:37:37Z
dc.date.available2015-10-31T15:37:37Z
dc.date.issued2015spa
dc.description.abstractThe modern educational challenge involves tasks of engaging students, stimulating their interests, retaining their attention, and maintaining a positive attitude in educational environment. The clue to achieve this result is tryout to maintain a fruitful communications environment that encourages feedback and reinforcement, not only between the professors and students, but also among the students themselves. In this paper, we introduce the gamified pilot project of the teaching learning process at the double official master in economics of the University of Granada and SRH Hochschule Berlin. We have implemented gamification to different courses in operations management and supply chain management exploiting gamification strategy, including story line, experience points, leveling, leaderboards, rewards and achievements. A pilot study involves 115 participants from both universities. The primary obtained results showed that gamification positively affected on engagement, motivation and competitiveness of participated students. Therefore, the aim of this pilot project is to bring a maximum to perfection the further project avoiding technical problems as smartphone applications and online platform failure.spa
dc.description.impactNo data 2015spa
dc.description.sponsorshipSIN FINANCIACIÓNspa
dc.identifier.citationArias Aranda, D., Djundubaev, R. (2015). Aprendizaje basado en problemas: una aplicación práctica en la enseñanza de materiales. XII Jornadas Internacionales de Innovación Universitaria, Villaviciosa de Odón, 20 y 21 de julio, 2015.spa
dc.identifier.isbn9788495433701
dc.identifier.urihttp://hdl.handle.net/11268/4490
dc.language.isospaspa
dc.peerreviewedSispa
dc.publisherUniversidad Europea de Madridspa
dc.rights.accessRightsopen accessspa
dc.subject.otherGamificationspa
dc.subject.otherMotivationspa
dc.subject.uemEnseñanza superior – Innovacionesspa
dc.subject.uemEnseñanza superior – Enseñanza y aprendizajespa
dc.subject.unescoEnseñanza superiorspa
dc.subject.unescoInnovación pedagógicaspa
dc.subject.unescoMétodo de aprendizajespa
dc.titleGamification of the teaching-learning process at the Official Master in Economicsspa
dc.title.alternativeGamificación del proceso de enseñanza aprendizaje del Master Oficial in Economicsspa
dc.typeconference outputspa
dspace.entity.typePublication

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