Games hit the books: How physical games can improve Higher Education students

dc.contributor.authorMattera, Marina
dc.contributor.authorBaena Graciá, Verónica
dc.contributor.authorPinto Tortosa, Antonio Jesús
dc.date.accessioned2019-05-20T08:26:08Z
dc.date.available2019-05-20T08:26:08Z
dc.date.issued2016
dc.description.abstractUniversity students have raised concerns regarding how their theoretical knowledge relates to the actual necessities of present-day society. Recent trends in Higher Education have addressed this matter, emphasizing the need to develop learner’s competences. The aforementioned circumstance is especially relevant in the Degree of Education, in which future teachers learn how to face difficulties such as inequality, social exclusion, and discrimination. In order to foster the learner’s social and cultural competences, as well as to enhance social consciousness, a project based on Service- Learning Methodology was designed. Students were guided in the design of tools, activities, and resources to be displayed on Children’s Day, fostering social inclusion and co-education. The NGO “Creo Desarrollo” assisted in the implementation of the project and their testimony was essential to assess the undergraduates’ participation. In this paper, the theoretical framework of the project is described followed by the active phases and student’s evaluation. Results show this was a positive experience and future projects based on this one could improve student’s perception of present-day society.spa
dc.description.filiationUEMspa
dc.description.impactNo data (2016)spa
dc.description.sponsorshipDavid Wilson Awards (2016)spa
dc.identifier.citationMattera, M., Baena, V., & Pinto, A. (2016). Games hit the books: How physical games can improve Higher Education students. 9th annual International Conference of Education, Research and Innovation, Seville 14-16 November.spa
dc.identifier.doi10.21125/iceri.2016.0482
dc.identifier.isbn9788461758951
dc.identifier.issn2340‐1095
dc.identifier.urihttp://hdl.handle.net/11268/7950
dc.language.isoengspa
dc.peerreviewedSispa
dc.rights.accessRightsrestricted accessspa
dc.subject.uemEducación superiorspa
dc.subject.unescoEnseñanza superiorspa
dc.titleGames hit the books: How physical games can improve Higher Education studentsspa
dc.typeconference outputspa
dspace.entity.typePublication
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relation.isAuthorOfPublication.latestForDiscoverybebf620d-a489-4991-9dad-fa306d00c08c

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