Approach to Knee Arthropathy through 180-Degree Immersive VR Movement Visualization in Adult Patients with Severe Hemophilia: A Pilot Study

dc.contributor.authorUcero Lozano, Roberto
dc.contributor.authorPérez Llanes, Raúl
dc.contributor.authorLópez Pina, José Antonio
dc.contributor.authorCuesta Barriuso, Rubén
dc.date.accessioned2023-02-17T19:31:52Z
dc.date.available2023-02-17T19:31:52Z
dc.date.issued2022
dc.description.abstractBackground: Hemarthrosis is a typical clinical manifestation in patients with hemophilia. Its recurrence causes hemophilic arthropathy, characterized by chronic joint pain. Watching movement recorded from a first-person perspective and immersively can be effective in the management of chronic pain. The objective of this study was to evaluate the effectiveness of an immersive virtual reality intervention in improving the pain intensity, joint condition, muscle strength and range of motion in patients with hemophilic knee arthropathy. (2) Methods: Thirteen patients with hemophilic knee arthropathy were recruited. The patients wore virtual reality glasses and watched a flexion–extension movement of the knee on an immersive 180° video, recorded from a first-person perspective over a 28-day period. The primary variable was the pain intensity (visual analog scale). The secondary variables were the joint status (Hemophilia Joint Health Score), quadriceps and hamstring strength (dynamometry), and range of motion (goniometry). (3) Results: After the intervention period, statistically significant differences were observed in the intensity of the joint pain (Standard error [SE] = 19.31; 95% interval confidence [95%CI] = −1.05; −0.26), joint condition (SE = 18.68; 95%CI = −1.16; −0.52) and quadriceps strength (SE = 35.00; 95%CI = 2.53; 17.47). We found that 38.46% and 23.07% of the patients exhibited an improvement in their quadriceps muscle strength and joint condition above the minimum detectable change for both variables (8.21% and 1.79%, respectively). (4) Conclusions: One hundred and eighty degree immersive VR motion visualization can improve the intensity of joint pain in patients with hemophilic knee arthropathy. An intervention using immersive virtual reality can be an effective complementary approach to improve the joint condition and quadriceps strength in these patients.spa
dc.description.filiationUEMspa
dc.description.impact3.9 Q2 JCR 2022spa
dc.description.impact0.935 Q1 SJR 2022spa
dc.description.impactNo data IDR 2022spa
dc.description.sponsorshipSin financiaciónspa
dc.identifier.citationUcero-Lozano, R., Pérez-Llanes, R., López-Pina, J. A., & Cuesta-Barriuso, R. (2022). Approach to knee arthropathy through 180-degree immersive vr movement visualization in adult patients with severe hemophilia: A pilot study. Journal of Clinical Medicine, 11(20), 6216. https://doi.org/10.3390/jcm11206216spa
dc.identifier.doi10.3390/jcm11206216
dc.identifier.issn2077-0383
dc.identifier.urihttp://hdl.handle.net/11268/11798
dc.language.isoengspa
dc.peerreviewedSispa
dc.relation.publisherversionhttps://doi.org/10.3390/jcm11206216spa
dc.rightsAttribution 4.0 Internacional*
dc.rights.accessRightsopen accessspa
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/*
dc.subject.otherHemofilia Aspa
dc.subject.otherArtropatíasspa
dc.subject.otherRealidad virtualspa
dc.subject.unescoEnfermedad cardiovascularspa
dc.subject.unescoTratamiento médicospa
dc.subject.unescoTecnología médicaspa
dc.titleApproach to Knee Arthropathy through 180-Degree Immersive VR Movement Visualization in Adult Patients with Severe Hemophilia: A Pilot Studyspa
dc.typejournal articlespa
dspace.entity.typePublication
relation.isAuthorOfPublicationf3178888-df87-4908-9e3a-63ab01c9056b
relation.isAuthorOfPublication7488b125-d260-4ba2-869f-e306abe11d4d
relation.isAuthorOfPublication.latestForDiscoveryf3178888-df87-4908-9e3a-63ab01c9056b

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