The emotions effect on a virtual characters design–A student perspective analysis

dc.contributor.authorValle Canencia, Marta del
dc.contributor.authorMoreno Martínez, Carlos
dc.contributor.authorRodríguez Jiménez, Rosa María
dc.contributor.authorCorrales Paredes, Ana del Valle
dc.date.accessioned2023-03-22T15:19:12Z
dc.date.available2023-03-22T15:19:12Z
dc.date.issued2022
dc.description.abstractInteraction between people and virtual characters through digital and electronic devices is a reality. In this context, the design of virtual characters must incorporate emotional expression at a nonverbal level looking for effective communication with the user. This exploratory study investigates the design features of an avatar functioning as a virtual assistant in educational contexts. From a multidisciplinary approach, the user's research was elaborated by a semi-open questionnaire of self-perception of emotional characteristics: likeability, attractiveness, and applicability of a set of six 2D and 3D characters. The results extracted from a sample of 69 university students provide a relevant information on design features and open new lines for future research. Aspects such as Ekman's basic emotion discrimination and the design of facial expression are analyzed. The incorporation of other body parts, their spatial orientation and contextual elements, seems to contribute to effective emotional communication. The results also highlight how the design of a virtual character should take into consideration the complexity involved in facial gestures and changes in relation to the vertical axis and planes of movement. Finally, this article discusses the complexity involved in expressing a given emotion in a virtual character.spa
dc.description.filiationUEMspa
dc.description.impact2.6 Q3 JCR 2022spa
dc.description.impact0.652 Q2 SJR 2022spa
dc.description.impactNo data IDR 2022spa
dc.description.sponsorshipUniversidad Europea de Madrid (CIPI/21/083)spa
dc.identifier.citationValle-Canencia, M., Moreno Martínez, C., Rodríguez-Jiménez, R. M., & Corrales-Paredes, A. (2022). The emotions effect on a virtual characters design–A student perspective analysis. Frontiers in Computer Science, 4, 892597. https://doi.org/10.3389/fcomp.2022.892597spa
dc.identifier.doi10.3389/fcomp.2022.892597
dc.identifier.issn2624-9898
dc.identifier.urihttp://hdl.handle.net/11268/11927
dc.language.isoengspa
dc.peerreviewedSispa
dc.relation.publisherversionhttps://doi.org/10.3389/fcomp.2022.892597spa
dc.rightsAttribution 4.0 Internacional*
dc.rights.accessRightsopen accessspa
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/*
dc.subject.otherEmoción expresadaspa
dc.subject.unescoDiseño por ordenadorspa
dc.subject.unescoDesarrollo afectivospa
dc.subject.unescoEstudiante universitariospa
dc.titleThe emotions effect on a virtual characters design–A student perspective analysisspa
dc.typejournal articlespa
dspace.entity.typePublication
relation.isAuthorOfPublication97cf5b07-9df6-419f-b725-117e7f9a173d
relation.isAuthorOfPublication06b667ba-0dbb-4aeb-ae1d-e260a174328b
relation.isAuthorOfPublication.latestForDiscovery97cf5b07-9df6-419f-b725-117e7f9a173d

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